Introduction
00:00:11
Cheese introduces
00:00:15
joins us once again
00:00:15
Special guest from Witchbeam Games [source ]
00:00:29
Technical difficulties have kept and away
Interview with Sanatana Mishra from Witchbeam Games
00:00:42
Witchbeam consists of , Tim () and Jeff ()
Jeff Van Dyck has composed music for a range of titles including Total War and Need for Speed [source ]
00:02:21
Assault Android Cactus (AAC) is a manic twin stick shoot-em-up
00:04:20
Variety and distinction between levels
00:06:31
AAC has an all-female cast
00:08:19
Maintining unique and distinct mechanics for each playable character
00:09:57
joins the cast
00:10:12
Character diversity encourages replay
00:11:25
What tools are used in Cactus’ development?
Unity [source ]
3D Studio Max [source ]
Photoshop [source ]
Blender [source ]
Gimp [source ]
00:13:50
Wasteland 2 [source ]
00:13:52
Project Eternity [source ]
00:15:31
Gimp: Single-window mode vs multi-window mode [source ]
00:16:54
Hurdles and challenges during AAC’s development
00:18:43
Witchbeam’s previous free game, Antibody [source ]
00:19:13
Pleasant surprises during AAC’s development
AAC at PAX Australia [source ]
AAC at the Eurogamer Expo [source ]
00:20:28
AAC Steam Discussion Hub [source ]
00:20:53
‘Players are never wrong about how they feel’
Interpreting player feedback on in-development games was also discussed in s01e10
00:24:00
Multiplayer request thread [source ]
00:27:23
S Rank [source ]
Cheese reveals that he’s never encountered ‘S rank’ before AAC
00:28:44
Influences
Ikaruga [source ]
Radiant Silver Gun [source ]
Treasure [source ]
00:29:50
Character voices
00:32:10
Response from Linux users has been mostly positive
Linux builds have had issues, but Linux feedback has been helpful
Linux ‘superfan’ has been writing detailed guides [source ]
Might have sold more copies on Linux than Mac
00:34:07
‘I always wanted to support Linux’
00:36:18
AAC is tested internally on Ubuntu 12.04 or 12.10, and externally on others
00:36:54
rejoins us after router problems
00:37:18
Pacing and spawn behaviours are determined by player actions
00:40:37
No random elements in the game
00:44:35
Assault Android Cactus demo on Steam [source ]
00:45:27
Release is likely to happen in January
00:46:02
Expected weekly content updates between now and release
SteamLUG Community Stuff
00:47:24
TF2 Halloween eventy had a good turnout [source ]
00:47:45
Worms: Reloaded event was fun [source ]
00:48:07
Upcoming post-cast Assault Android Cactus event with developer [source ]
00:48:11
Upcoming Monaco event [source ]
00:48:18
Upcoming Painkiller event with Linux porter Leszek Godlewski [source ]
00:48:26
Upcoming Dota 2 event [source ]
00:48:53
Steam For Linux beta’s first anniversary stories [source ]
00:49:13
/r/linux_gaming subredit Linux themed discussions [source ]
00:49:25
Guns of Icarus Online training group [source ]
00:49:39
Cheese’s Battle Worlds: Kronos (Battlekit Major Edition) unboxing video [source ]
Steam/Valve News
00:50:31
Steam Machine prototype coverage [source ]
00:50:49
Is SteamOS something that AAC will be targeting? ‘We’ll be there at day zero for sure.’
00:52:39
How might mods and user created content be handled in SteamOS?
00:55:17
Should Steam Workshop provide a way to use 3rd party Linux supporting engines?
ScummVM [source ]
OpenMW [source ]
00:56:24
Official Steam group for In-Home Streaming [source ]
00:57:06
Valve will be the only Steam Controller vendor [source ]
01:01:04
GitHub activity has been ramping up and resulting in Linux related fixes
01:01:26
Recent client beta updates include:
Fixes copy and paste bug
Invisible window bug resolved
Download management revamp
Fixed images not displaying
Improved idle CPU usage
Greenlight News
01:03:02
November 12th Greenlight titles [source ]
17 of 40 titles offering Linux support
01:03:28
Little Racers STREET [source ]
01:03:36
Undead Overlord [source ]
01:03:50
Pixel Boy [source ]
01:04:07
CLANG [source ]
01:06:34
Dark Matter [source ]
01:06:39
Half-Life 2 and episodes get VR support on Linux [source ]
Linux News
01:07:23
Nvidia new framebuffer capture library NvFBCOpenGL [source ]
Our Gaming
01:08:16
has been playing Forced, Rift, Assault Android Cactus, Don’t Starve, The Sims 3 and Dead Space 2
01:11:16
has been playing L4D2, Metro Last Light, No More Room In Hell, Ticket To Ride and a Humble QA title
01:13:32
has been playing Dota 2, No More Room In Hell, Project Zomboid
01:15:51
has been playing Battlefield 4 and Rayman Legends
01:25:34
has been playing Assault Android Cactus, TF2, Glare, Worms: Reloaded, Monaco, Guns of Icarus Online, Spacebase DF-9, Dark Matter and Forced
General Gaming News
01:27:35
Metro Last Light has been released for Linux [source ]
01:27:40
Project CARS [source ]
01:28:49
Joe Danger [source ]
01:29:24
Luxuria Superbia [source ]
01:29:37
Total War: Rome 2 Linux announcement [source ]
01:30:02
Humble Store is now live [source ]
Blog post [source ]
01:36:29
Humble Weekly Sale: bitComposer Games has two Linux games, Air Conflicts: Pacific Carriers and Expedititions: Conquistador [source ]
01:37:34
Nuclear Dawn Linux beta is imminent [source ]
01:38:13
New Splot screenshots surface [source ]
Crowdfunding News
01:38:35
SCALE has been successfully funded and has reached its Rift stretch goal [source ]
01:39:07
STASIS does not currently offer Linux support [source ]
01:39:59
The Girl and The Robot has its second crowdfunding campaign running [source ]
01:40:18
Dyscourse, a survival adventure game [source ]
01:40:48
Paradise Lost: First Contact, a retro stealth platformer [source ]
01:42:44
Hand of Fate, a card collecting/hack and slash hybrid [source ]
Sign-off
SteamLUG Cast is a casual, fortnightly audiocast which aims to provide interesting news and discussion for the SteamLUG and broader Linux gaming communities.
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